Hi all,
firstly thanks for this great "things"
I've buyed one sensortag from TI and I would try your demo, but I can't run the workbench I get an
error trying to start it.
I'm on XP 32 bit.
Thanks for your support
EvothingsWorkbench.exe unknow software exception
Re: EvothingsWorkbench.exe unknow software exception
Hi, would it be possible for you to post the detailed error message?
Are you using the 32-bit version of Evothings Studio download?
If you download nw.js does it run? (was formerly called node-webkit, Evothings Workbensh runs on nw.js).
Download 32-bit version for Windows here: http://dl.node-webkit.org/v0.11.6/node- ... n-ia32.zip
Best, Mikael
Are you using the 32-bit version of Evothings Studio download?
If you download nw.js does it run? (was formerly called node-webkit, Evothings Workbensh runs on nw.js).
Download 32-bit version for Windows here: http://dl.node-webkit.org/v0.11.6/node- ... n-ia32.zip
Best, Mikael
Re: EvothingsWorkbench.exe unknow software exception
Hi Mikael,
thanks for your support.
I'm on XP 32bit, node-webkit work fine, instead when I try to run Evo I got this error:
thanks for your support.
I'm on XP 32bit, node-webkit work fine, instead when I try to run Evo I got this error:
- Attachments
-
- EvoThings Crash XP 32bit
- evothings.JPG (30.38 KiB) Viewed 47320 times
Re: EvothingsWorkbench.exe unknow software exception
Thanks for testing and sending the screenshot. Cannot make anything out of the error message, but it is interesting that node-webkit works.
Now I wonder if you can test to copy the files in the node-webkit download to the Evothings folder? (Replacing the existing node-webkit files in the Evothings folder.) Then test to start nw.exe (not EvothingsWorkbench.exe) and see if that works. If successful this will run Evothings Workbench.
I am thinking perhaps there is some problem with the node-webkit files in the Evothings download, and the above is a way to test this.
It might also be that the Workbench code does something that causes node-webkit to crash
Also I wonder, did the Workbench crash first time you tried it, or did it work initially?
Best, Mikael
Now I wonder if you can test to copy the files in the node-webkit download to the Evothings folder? (Replacing the existing node-webkit files in the Evothings folder.) Then test to start nw.exe (not EvothingsWorkbench.exe) and see if that works. If successful this will run Evothings Workbench.
I am thinking perhaps there is some problem with the node-webkit files in the Evothings download, and the above is a way to test this.
It might also be that the Workbench code does something that causes node-webkit to crash
Also I wonder, did the Workbench crash first time you tried it, or did it work initially?
Best, Mikael
Re: EvothingsWorkbench.exe unknow software exception
Replacing the file with node-webkit I get the same error.
Yes, workbench crashed first time I runned it
It's something int the workbench that causes the crash...how I can find it?
Yes, workbench crashed first time I runned it
It's something int the workbench that causes the crash...how I can find it?
Re: EvothingsWorkbench.exe unknow software exception
Here are some things to try. I could help but do not have a 32-bit Windows installation at hand.
The file "package.json" contains some basic application settings.
This is the HTML file that is lauched when node-webkit starts:
You can change the following setting to "true" to get a toolbar and console log once node-webkit is running, this can be useful for debugging:
The JavaScript code for the Workbench is in the folder "hyper".
You can start out by making some modifications to file "hyper/ui/hyper-ui.html".
First thing, comment out all the script tags (using HTML comment tags), and test if the application starts:
If that is successful, try to see if the file hyper-ui.js loads by moving the comment tag:
If that works, remove the HTML comment tags and start commenting out code in the script tag using JavaScript comments /* ... */
This is a start, just to see if it is possible to get something to launch without node-webkit crashing.
Very best, Mikael
The file "package.json" contains some basic application settings.
This is the HTML file that is lauched when node-webkit starts:
Code: Select all
"main": "hyper/ui/hyper-ui.html",
You can change the following setting to "true" to get a toolbar and console log once node-webkit is running, this can be useful for debugging:
Code: Select all
"toolbar": false,
The JavaScript code for the Workbench is in the folder "hyper".
You can start out by making some modifications to file "hyper/ui/hyper-ui.html".
First thing, comment out all the script tags (using HTML comment tags), and test if the application starts:
Code: Select all
<!--
<script src="hyper-ui.js"></script>
<script>
....
</script>
-->
</body>
If that is successful, try to see if the file hyper-ui.js loads by moving the comment tag:
Code: Select all
<script src="hyper-ui.js"></script>
<!--
<script>
....
</script>
-->
</body>
If that works, remove the HTML comment tags and start commenting out code in the script tag using JavaScript comments /* ... */
This is a start, just to see if it is possible to get something to launch without node-webkit crashing.
Very best, Mikael
Re: EvothingsWorkbench.exe unknow software exception
The application crash just when I load this
<script src="hyper-ui.js"></script>
<script src="hyper-ui.js"></script>
Re: EvothingsWorkbench.exe unknow software exception
Running "EvothingsWorkbench.exe --enable-logging --v=1" will produce a log file called "debug.log". It should help to find the cause of errors like this.
I've reproduced some sort of crash on 32-bit Windows xp. Continuing to investigate... got these lines; don't seem very useful:
I expect there's some uncaught JavaScript exception, but I can't see it in this log.
I've reproduced some sort of crash on 32-bit Windows xp. Continuing to investigate... got these lines; don't seem very useful:
Code: Select all
[556:0206/180954:WARNING:raw_channel.cc(215)] Shutting down RawChannel with write buffer nonempty
[556:0206/180954:VERBOSE1:nw_package.cc(230)] Package startup URL: file:///C:/Programs/EvothingsStudio_Win_32_1.1.0/hyper/ui/hyper-ui.html
[556:0206/180954:FATAL:render_process_host_impl.cc(479)] Check failed: !g_exited_main_message_loop.
I expect there's some uncaught JavaScript exception, but I can't see it in this log.
Re: EvothingsWorkbench.exe unknow software exception
Found the problem: os.networkInterfaces() crashes NW on XP.
I don't see any easy way to fix this. Micke, do you think the server could work without knowing its own address?
maluedo, you should upgrade to Windows 7, 8, or GNU/Linux. Windows XP is no longer supported by Microsoft, which means that while we can do our best to make our software run on it, that may not always be possible.
I don't see any easy way to fix this. Micke, do you think the server could work without knowing its own address?
maluedo, you should upgrade to Windows 7, 8, or GNU/Linux. Windows XP is no longer supported by Microsoft, which means that while we can do our best to make our software run on it, that may not always be possible.
Re: EvothingsWorkbench.exe unknow software exception
Thanks a lot Fredrik!
I will look into a fix for the problem.
I will look into a fix for the problem.
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