Search found 4 matches
- 17:25, 03 Nov 2015
- Forum: Questions and answers
- Topic: Charting Components Don't Work
- Replies: 5
- Views: 34796
Re: Charting Components Don't Work
Thanks Fredrik - things are looking good now!
- 17:01, 03 Nov 2015
- Forum: Questions and answers
- Topic: Charting Components Don't Work
- Replies: 5
- Views: 34796
Re: Charting Components Don't Work
I removed the style applied to the <canvas> from the css file and that fixes the problem
Removed this:
Removed this:
Code: Select all
canvas {
padding: 7px;
border-radius: 4px;
border: none;
background-color: #f3f3f3; /* Default color: "Arctic" */
}
- 16:55, 03 Nov 2015
- Forum: Questions and answers
- Topic: Charting Components Don't Work
- Replies: 5
- Views: 34796
Re: Charting Components Don't Work
The basic charting code works in a regular browser. What I found is that the problem is caused by the css file. If I remove the EvoThings css import shown below, then the charting components (both Flotr2 and CanvasJS) work <style> @import 'ui/css/evothings-app.css'; </style> Not sure what that means!
- 16:33, 03 Nov 2015
- Forum: Questions and answers
- Topic: Charting Components Don't Work
- Replies: 5
- Views: 34796
Charting Components Don't Work
I would like to chart data I receive back from an RFDuino. I found a great library called CanvasJS to do this. The problem is that the graphs don't render in the the EvoThings client on Apple iOS 9. I switched to my Android 4.4.2 tablet and the same thing problem occurs. The graph background is draw...