Evothings Studio 2.0 Beta 2 released!

Alex JonssonBlogs, News

cloud_two
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Stockholm Dec 10, 2015 We’re very happy to announce that Evothings Studio 2.0 beta 2 is available for general access. This is a production-grade release, and we recommend using it for customer work. In fact, development of IoT apps has never been faster, with a growing number of templates and examples for various IoT devices, systems and cloud services.

Finalizing an Evothings app for store submission PhoneGap Build

Hammad TariqBlogs, Tutorials

Finishing line
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Once you’ve created a hybrid app using Evothings Studio, a natural next step is to publish your app on one of the public app stores. You can be traditional and build it yourself using the Cordova Command Line Interface (CLI) but why not utilise one of several companies offering build services. A good representative for these on-line services is Adobe’s … Read More

Using extra Cordova plugins with Evothings Studio

Hammad TariqBlogs, Tutorials

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Evothings Client is essentially an app made using Apache Cordova; it works by making use of a number of selected Cordova plugins that mostly cover the needs of today’s IoT developer. These plugins come prepackaged with the Evothings Client that can be downloaded from the app stores. However, there can be a scenario where you need to integrate your own … Read More

Evothings Studio Starter Guide

Mikael KindborgBlogs, Tutorials

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We have collected everything you need to get started with creating mobile apps for the Internet of Things in JavaScript/HTML in the Evothings Studio Starter Guide.

Cordova Starter Guide

Mikael KindborgBlogs, Tutorials

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In the Cordova Starter Guide we have collected information about using the Apache Cordova build system with Evothings Studio. This enables you to build native mobile applications for the Internet of Things (IoT).