Initial feedback and a few questions
Posted: 18:32, 27 Jan 2014
Hello Evothings team,
I had the opportunity to be one of the early testers of Evothings Studio, and first I would like to say that my overall conclusion is that your development tools are very impressive. Also I am confident that my view should soon be confirmed by many other beta testers, Evothings Studio will be considered very helpful once released I am sure.
Given my background in R&D of mobile phone devices, and also lately in BLE embedded applications (i.e. BLE accessories), I was mainly looking into the Evothings example applications related to Bluetooth Low Energy. The examples are useful indeed, and it seems application development should be easy based on the examples you provide already now. In order to provide a bit of constructive feedback at this point I can say that during my experiments with the TI sensortag I noticed some stability issues . What I noticed was that sometimes (not always, should be easy to reproduce though) the BLE connection establishment procedure, after discovery phase when the TI sensortag is advertising was not successful in combination with a LG Nexus 5 Android 4.4.2 device. I did not had chance to analyze exactly why yet, nor did I had the opportunity to reproduce this with another Android device, perhaps you may want to look into this issue by doing some tests on your side. If you want I can send a log file.
When looking into your documentation I read that ”Mobile devices must be on the same local WiFi network as the computer running EvoThings Workbench to be able connect using the Scan" method”. My setup was using a Macbook air running Evothings workbench and a LG Nexus 5, both connected to same WiFi network.
Now, I did not test myself, but I assume it should work fine also if a PC/Mac would be connected using ethernet cable to same LAN, right?
Another more general question that immediately came to my mind was when do you plan to support the Evothings mobile app also for iOS7? I assume you are busy working on that now, and chose to focus on Android for a start, anyway I am looking forward to the Evothings mobile app for both Android and iOS eventually.
Thanks a lot Evothings team!
I had the opportunity to be one of the early testers of Evothings Studio, and first I would like to say that my overall conclusion is that your development tools are very impressive. Also I am confident that my view should soon be confirmed by many other beta testers, Evothings Studio will be considered very helpful once released I am sure.
Given my background in R&D of mobile phone devices, and also lately in BLE embedded applications (i.e. BLE accessories), I was mainly looking into the Evothings example applications related to Bluetooth Low Energy. The examples are useful indeed, and it seems application development should be easy based on the examples you provide already now. In order to provide a bit of constructive feedback at this point I can say that during my experiments with the TI sensortag I noticed some stability issues . What I noticed was that sometimes (not always, should be easy to reproduce though) the BLE connection establishment procedure, after discovery phase when the TI sensortag is advertising was not successful in combination with a LG Nexus 5 Android 4.4.2 device. I did not had chance to analyze exactly why yet, nor did I had the opportunity to reproduce this with another Android device, perhaps you may want to look into this issue by doing some tests on your side. If you want I can send a log file.
When looking into your documentation I read that ”Mobile devices must be on the same local WiFi network as the computer running EvoThings Workbench to be able connect using the Scan" method”. My setup was using a Macbook air running Evothings workbench and a LG Nexus 5, both connected to same WiFi network.
Now, I did not test myself, but I assume it should work fine also if a PC/Mac would be connected using ethernet cable to same LAN, right?
Another more general question that immediately came to my mind was when do you plan to support the Evothings mobile app also for iOS7? I assume you are busy working on that now, and chose to focus on Android for a start, anyway I am looking forward to the Evothings mobile app for both Android and iOS eventually.
Thanks a lot Evothings team!